![]() ![]() The capital planet has a higher chance as well. More pops will result in a higher chance of new trade ships appearing at that planet. The planet from which the trade ship originated will be able to build another trade ship at the same time. Trade ships will destroy themselves after 5 years. They will just accept their loss and continue with trading. This company will never allow anybody to become hostile to them because it’s bad for business! Destroying a trade ship will have no effect on the trading company/country or on the other trade ships. Trade ships are managed by the Dox Trading Company. ![]() If the owner of the planet/trading hub is not the original owner of the trade ship they will temporarily increase their opinion of the owner of the trade ship because of the received tax. ![]() When they reach a planet/trading hub they will pay value-added tax in the form of minerals, energy or influence as well as some form of research to the owner of the planet/trading hub depending on the type of trade ship. A galaxy-wide trading company will manage these trade ships as a neutral party so they can trade honestly with friendly planets and starbases with trading hubs. Automated TradeIntroduces automated trade ships which your planets and offworld trading companies will build of their own initiative.
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